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Low sec, no sec.

Submitted by Max Torps on Wed, 30/04/2008 - 17:14.

In answer to this post:
http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=761081

As you all know, a huge number of criteria affect low sec and 0.0. Let's list just some of them.

1: Security rating.
2: Aggro permissions and gang aggro permissions - piracy and anti-piracy.
3: Ore value and distribution.
4: Sovereignty and POS warfare.

Don't you think it crazy that to shoot a pirate or someone with negative sec rating that you affect your own? Or that you can get concorded? It's total madness and needs to be resolved.

Perhaps a total revamp of security status is the key here? Maybe link it to faction warfare that is coming up? Do bad things in Amarr space and your sec rating (faction rating) is only affected there with the Amarr cops on your tail and an All Points Bulletin issued for your head? Or pod. With Amarr aligned pilots being allowed to shoot first, ask questions later. In 0.0 maybe the sec rating is not affected at all so you can be ebil or leave as is? An interesting discussion point.

And what about the crazy ore distribution? I like what Akita T says:

Quote:
For starters, the ore distribution and the mineral composition of ores, everything needs to be seriously revamped.
You can either make it so that all ores contain SOME traces of all "cheaper" minerals in them alongside the "better" minerals (so, for instance, if you mine Arkonor, you don't get just some Mega/Zyd and traces of other minerals, but you actually get copious amounts of lowends too)... or you can make it so that each asteroid has a different "yield multiplier" (lower in 1.0, highest in deep 0.0), and mining a high-yield-multiplier asteroid gets you a lot more m^3/cycle compared to mining a low-yield-multiplier asteroid.
Either way, the overall mineral distribution needs to be a lot more balanced than it is right now... but not quite balanced according to needs (hisec should still have an overabundance of lowends, deep 0.0 should still have an overabundance of highends... but nowhere near the current discrepancy).

Sovereignty and POS warfare seriously needs work. But we are all missing a vital element here that could skew some suggestions made and may require a change of view.

CCP have stated that the POS warfare situation has "several iterations" to go through at FanFest 2007 (Oveur), that means there are plans to revise this and to be able to discuss fully we do need to know what ideas are already on the table.

However I do think that some of Jades ideas are good. I would like to allow smaller alliances and corps a slice of the action. So mini POS sovereignty as mentioned by some bright soul (forgive me I can't find your post right now - I will edit it in later) could be a way forward for that. If indeed there is demand that this is an issue serious enough to warrant action.

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