Quantum Rise in Q3

Max Torps's picture
Transmitted by Max Torps | YC-110-11-17

It's been a little while since I posted a blog so I thought I'd correct that and terrorise you with my grammar again.

I rejoined eXceed after Dawnwatchers fell flat on it's face. Sometimes you just have to admit defeat and this is one of those times. I really applaud those corp CEO's now in corps ranging from 5 to a gazillion members because I now know how hard it is to get any recruitment going!

So anyway, here I am. Back home in eXceed and a few things have changed. Gobbins has gone to Pandemic Legion, good luck with that! We've teamed up with Triumvirate and are having some fun scraps up in the Vale.

I have to stress though that while I will post stuff here, I'm only a grunt, I'm not privvy to top secret information and even if I was I wouldn't leak it. In fact, you will find (and you can check back on my posts) I do tend to be guarded about revealing any information that "the enemy" (of the day!) can make use of. So if you read this hoping to discover some neat plan. Sorry. Eye-wink

Anyway, in true Ronnie Corbett style, let's get back on track. Fighting. Vale. Awesome. Isn't it?

Well, yes and no. Yes because the potential is there, we have lots and lots of ships ready to blast each other to bits. We have alchohol and drug fuelled pilots on both sides with copious amounts of adrenaline coursing through their veins. And we have Quantum Rise. And that's the problem.

Pre-Quantum Rise, fights on the order of 400 tops were possible, last night in Vale it was just silly. We could fly around and wiggle ship sterns at the enemy but could we fire? Could we heckers like. Sad

So please CCP, please acknowledge this or more importantly please fix it. Something broke the excellent performance we all had before Quantum Rise and we want that awesome performance back!

I'll leave you with an image of the fleet last night, truly, the stuff Eve is made for. Smiling

Fleet in Q3 system